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WinterSpray

136 Movie Reviews

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i dunno man. i like the art style and the animation fits this kind of story really well but i dont care for the writing. the dialogue feels really weird and the random interjections, that i think are supposed to be funny, come off as strange and not that funny. examples would be the litter box exchange in the dispo (also he uses a litter box and there's a flushing sound???) and the online friends soliloquy.
expanding on the topic of dialogue, it feels really flat. there's not a lot of range when it comes to expressing emotions in terms of voices. it's like watching the muppet show and all the characters have super expressive voices but they're barely moving in conjunction with those emotions. it gets boring to have to listen to these characters speak in such a soft manner. perhaps that's what you're going for but it would work a lot better if the lines were shorter. such long strings of dialogue coupled with flat, non-expressive voice acting feels very amateurish, and you and i both know that's not at all the intention. the quality of the animation deserves better voice work, man.

another thing: the camera moves way too much. for example, the scene where paul and... whatshisface are laying on the floor. you don't need to have the camera move every time they speak the way that it does. a simple cut will not only work fine, but it's much easier to watch. if the camera moves constantly the viewer gets distracted and the viewing experience gets fuzzy. although things constantly moving may help viewer retention if that's what you're going for.

i would suggest these two things: use cuts more often than constant panning. again, constantly moving cameras are very distracting and makes your product hard to watch. and try to get your voice actors to have more range. the voices pair very well with the characters but the lack of emotion is simultaneously killing them.

i tried to be as constructive as possible. don't interpret this as a hate review because truly it's not. i actually very much enjoyed the first episode!

hey just curious: what aspect ratio is this? i feel like i've seen this smaller size pretty often but i don't know what it is specifically

Tsua098 responds:

it's in 16:9, specifically 640x360, hope this helps!

wow rahul is a knight this summer i guess

Congrats on getting third place, fellas!

Alright, so here's my thoughts. First of all, the writing is kinda sloppy. It's like, I could identify where a joke was, but I didn't really find them all that funny. In situations like that it's a good practice to identify what you find funny and use that style of humor in your writing. I personally like absurdist, meta-style humor, so I try to find ways to put that in my scripts. Try applying that practice in your scripts in the future. But to be fair, I could've just not found them funny because they didn't appeal to my sense of humor. It's totally possible that y'all got the whole squad laffin and I'm the weird one in this instance.

Secondly, it's very jarring to go from very smooth animation to janky, 2003-style flash animation, to decently cromulent, eddsworld-quality animation. It's kinda hard to watch because nothing seems to be done to hide it. It just goes from one skill level of animation to another. I don't really know how this can be improved other than building a more skilled creative team or taking the time to improve the skills of the one you already have. Animation takes time, yes, but you have to think about how your product is being presented and how it can be the highest quality it can be. I look back on my animated short films, ones I spent years to animate, and hate them because I can see where I could've done better.

On something a little more positive, the audio editing was done very well as well as the choice of music. I wouldn't be surprised if you just ripped that track from a ren and stimpy episode. It's very well done and probably my favorite part.
The art style is pretty nice as well, I got no gripes with it.

Take this criticism with a grain of salt. I don't really animate anymore and I've never gotten a daily third place or anything like that. Seriously though, keep working on this. I think y'all got something good going here.

Smith-Toons responds:

Thanks for the critique! I can agree on some points lol. But thanks for watching aswell!!

this is cool, but I think it'd be better if the title was NewgrounDS collab, so it matches with the title seen in the animation, er, game... whatever this is

DannyGoodShirt responds:

It's the Groundnew SD Collab erm... thanks for watching erm

aint no party like a diddy party

mothra is a giant chicken confirmed

Shoutout to NevaZ0r for making us do their job for them. Nah, honestly tho everyone did a great job here. And even tho they dropped off the face of the earth, Neva is the guy who brought us all here and made this possible in the first place.

EDIT: Some people are saying that the "original" collab is still happening. I'm not gonna deny that cause I'm just an animator with no connections to the organizer or "team" behind this collab, but nobody told us this. Another guy said that the collab was pushed back to give some people time to do their animations, which might be possible. I have no idea if it is or not nor do I have the authority to say it isn't. But if it is, everyone really could've benefited from someone coming to the forum and saying that, which no one did. I checked. If this was something said on the discord server I wouldn't know that either because I'm not in it.

The point is we were left totally in the dark and we decided to just do it. If someone had told us, or replied to our emails, we wouldn't feel the need to do this ourselves. Maybe a big chunk of people were more active on the server and the team didn't feel the need to answer emails or forum posts because "oh hey everyone's in here. why would we do that?". But communication is communication, no matter where it's posted, when it's posted, or if nobody's reading it. And I think everyone involved would say the same if someone asked them.

If the team still wants to do the original collab, or add onto this already existing one, contact JAM-POWER. Again, I'm just an animator. I have no ties to the creation of this collab other than my animation.

me when the perc 30 hits

i cant believe this wasn't in sonic shorts 9

kinda an animator. Now a comic artist and general cartoonist. Occasionally will post something :P

Ole Adam Johnson @WinterSpray

Comic Artist

going there, yes

Joined on 5/30/17

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